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- //--------------------------------------------------------------------------
- //
- // Copyright (c) 2002, Colin Granville
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or
- // without modification, are permitted provided that the following
- // conditions are met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- //
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following
- // disclaimer in the documentation and/or other materials
- // provided with the distribution.
- //
- // * The name Colin Granville may not be used to endorse or promote
- // products derived from this software without specific prior
- // written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
- // STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
- // OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- //--------------------------------------------------------------------------
-
- #ifndef GuiMenu_h
- #define GuiMenu_h
-
- #include "GuiObject.h"
- #include "GuiGadget.h"
-
- class GuiMenu : public GuiMenuObject
- {
- public:
- enum {SwiChunkBase = 0x828c0};
- GuiMenu(const char* name) : GuiMenuObject(name) {};
- GuiMenu(GuiObjectId id) : GuiMenuObject(id) {};
-
- //****entry methods ****
- void entryTick(GuiComponentId entry,bool yes)
- {set_component_value(id(),entry,0,yes);}
- void entryFade(GuiComponentId entry,bool yes)
- {set_component_value(id(),entry,2,yes);}
- };
-
-
- #endif
-